Improving rehabilitation with CETMA
The rehabilitation for stroke patients can be hard both physically and mentally. Serious games can help to motivate the patients. CETMA, S. Anna Institute and Rehalife Srl. designed and developed a serious game in virtual reality to improve arm rehabilitation for stroke patients.
How to facilitate rehabilitation
in stroke patients?
"CETMA Virtual&Augmented Reality Area, specialized in interactive technologies, worked at the request of the rehabilitation center S. Anna Institute to develop a serious game in VR to facilitate arm rehabilitation in stroke patients. The serious game had to be set in a familiar virtual environment with ordinary objects, which is an important factor to make patients feel comfortable during the exercise. The challenge was to drive patients to interact with the virtual objects using their impaired arm to carry out movements of the hand useful for the rehabilitation."
"To practice hand’s movement in virtual reality you need to detect every finger position. Thanks to the Manus VR Gloves, we were able to develop a VR serious game where patients are able to touch, grasp and move the digital objects in different scenarios according to the difficulties of the exercise. With this system, they can practice the serious game at home with minimum support, feel motivated and comfortable in a familiar environment and save the results of their sessions in a database that doctors can check remotely."